Friday, August 17, 2007

keeper system 1.1

this one might be better, but you have to read the other first

Keeper System

Everyone has a budget of $24 (imagenary). There are only 2 types of players:

Vets: all players who was drafted in the open draft this year: $8

Rookies: anyone who was not picked up in the draft: $4

You can keep a max of 5 players.

For every year you keep a player, their cost rises $4.

Each player kept counts as a draft pick. (not totally sure what rounds keepers should count for yet, let's go with 1st round for Vets, 10th round for Rooks.)

Now by picking up a guy who went undrafted, you can keep him for $4 and loose a much less valuable pick, so not only can you keep young guys, but anyone no one trusted enough to draft (Magglio, Griffey, etc). after this year their value will go up $4 and cost a first round pick like anyone else. it's like signing a vet for the minimum and gettinng a nice return

1 comment:

bmcgov said...

My vote is for this system. I'm pretty sure we all have players that were undrafted that we could keep for cheap, so it doesnt give anyone a real advantage by changing the rules this late in the game.